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  1. They indeed add new animations for paid buff, especially Danheng•IL.Basically it'll be a full remake of characters.One free selection will be given when it's launched(dunno it's a limited event or not). As for the other two, you need to pay for it.Thank you DK2 for the info.

    Forwarded from HXG’s Channel
    They indeed add new animations for paid buff, especially Danheng•IL.
    Basically it'll be a full remake of characters.

    One free selection will be given when it's launched(dunno it's a limited event or not). As for the other two, you need to pay for it.

    Thank you DK2 for the info.

  2. [HSR - Future] Finality MC | Imaginary FinalityNOTE: This is heavily subject to change as it is currently in active development.Basic ATKDeals Imaginary DMG equal to X% of Trailblazer's ATK to one designated enemy.Enhanced Basic ATKDeals Imaginary DMG equal to X% of Trailblazer's ATK to all enemies then deals X instances of Imaginary DMG equal to X% of Trailblazer's ATK to one random enemy (bounce)SkillGrants one other designated ally "Finality Invite," increasing their ATK by X% and Break Effect by X%.While the team is in Burst Mode, "Finality Invite" additionally increases the holder's Burst DMG by X%."Finality Invite" only takes effect on the most recent target of Trailblazer's Skill.UltimateIncreases SPD of all allies by X% for X turn(s), and increases the Finality Gauge by 100.TalentWhen entering Burst Mode, all Finality characters advance action by 100%.While in Burst Mode, reduces the DEF of all enemies by X%, increases their Toughness reduction received and enhances Trailblazer's Basic ATK.The duration of "Finality Invitation" is not reduced while Burst Mode is active, and using Trailblazer's Basic ATK, Skill or Ultimate causes the character with "Finality Invitation" to immediately gain 1 extra turn in which they can insert the use of their UltimateFinality/Leader TalentWhile Trailblazer is the leader (likely determined by the character that initates combat), using their Basic ATK or Skill increases the Finality Gauge by X. SPD is increased by X% during Burst Mode.While in Burst Mode, for each instance of DMG dealt by all ally targets, deals 1 additional instance of True DMG equal to X% of the original DMG.Charge cannot be gained in this way during burst mode-----This part is overall for Finality as a path:Finality GaugeWhen there is a Finality character in the team, Finality appears on the action bar (like Aha) where it's speed is affected by the SPD of the Finality Characters in the team (think Aha Instants and Elation characters)The Finality Gauge is a shared value in the team from 0 to 200 where "burst mode" activates when the value hits 100 or aboveCharge can be gained from Finality CharactersNOTE: This section is based on an early interpretation of the mechanic and is subject to change.

    Forwarded from Sakura Haven
    [HSR - Future] Finality MC | Imaginary Finality

    NOTE: This is heavily subject to change as it is currently in active development.

    Basic ATK

    Deals Imaginary DMG equal to X% of Trailblazer's ATK to one designated enemy.

    Enhanced Basic ATK
    Deals Imaginary DMG equal to X% of Trailblazer's ATK to all enemies then deals X instances of Imaginary DMG equal to X% of Trailblazer's ATK to one random enemy (bounce)

    Skill
    Grants one other designated ally "Finality Invite," increasing their ATK by X% and Break Effect by X%.
    While the team is in Burst Mode, "Finality Invite" additionally increases the holder's Burst DMG by X%.
    "Finality Invite" only takes effect on the most recent target of Trailblazer's Skill.

    Ultimate
    Increases SPD of all allies by X% for X turn(s), and increases the Finality Gauge by 100.

    Talent
    When entering Burst Mode, all Finality characters advance action by 100%.
    While in Burst Mode, reduces the DEF of all enemies by X%, increases their Toughness reduction received and enhances Trailblazer's Basic ATK.
    The duration of "Finality Invitation" is not reduced while Burst Mode is active, and using Trailblazer's Basic ATK, Skill or Ultimate causes the character with "Finality Invitation" to immediately gain 1 extra turn in which they can insert the use of their Ultimate

    Finality/Leader Talent
    While Trailblazer is the leader (likely determined by the character that initates combat), using their Basic ATK or Skill increases the Finality Gauge by X. SPD is increased by X% during Burst Mode.
    While in Burst Mode, for each instance of DMG dealt by all ally targets, deals 1 additional instance of True DMG equal to X% of the original DMG.
    Charge cannot be gained in this way during burst mode

    -----

    This part is overall for Finality as a path:

    Finality Gauge
    When there is a Finality character in the team, Finality appears on the action bar (like Aha) where it's speed is affected by the SPD of the Finality Characters in the team (think Aha Instants and Elation characters)
    The Finality Gauge is a shared value in the team from 0 to 200 where "burst mode" activates when the value hits 100 or above
    Charge can be gained from Finality Characters

    NOTE: This section is based on an early interpretation of the mechanic and is subject to change.

  3. [HSR - Future] New EquipmentThis is the equipment for Jing Yuan:When Lightning-Lord’s accumulated attack count reaches 10 or more, its next action is enhanced, increasing its number of hits to 16NOTE: This is heavily subject to change as it is currently in active development.

    Forwarded from Sakura Haven
    [HSR - Future] New Equipment

    This is the equipment for Jing Yuan:

    When Lightning-Lord’s accumulated attack count reaches 10 or more, its next action is enhanced, increasing its number of hits to 16

    NOTE: This is heavily subject to change as it is currently in active development.

  4. [HSR - Future] New EquipmentContinuing from Dims post, this is the equipment for DHIL.At the start of battle, DHIL gets a temporary buff which makes his DMG dealt become 200% of the original DMG.When DHIL consumes enough Skill Points through enhanced Basic ATKs, he automatically launches an additional attack against all enemies.He also gains a 4th level to his Enhanced Basic Attack which consumes 4 Skill points.NOTE: This is heavily subject to change as it is currently in active development.

    Forwarded from Sakura Haven
    [HSR - Future] New Equipment

    Continuing from Dims post, this is the equipment for DHIL.

    At the start of battle, DHIL gets a temporary buff which makes his DMG dealt become 200% of the original DMG.
    When DHIL consumes enough Skill Points through enhanced Basic ATKs, he automatically launches an additional attack against all enemies.
    He also gains a 4th level to his Enhanced Basic Attack which consumes 4 Skill points.

    NOTE: This is heavily subject to change as it is currently in active development.

  5. [HSR - Future] Nihilux | Quantum ElationNOTE: This is heavily subject to change as it is currently in active development.Basic ATKDeals Quantum DMG to one designated enemy and gains X Wish Point(s).SkillGrants "LingShi” to one designated ally character, other than herself, stacking up to X times, then Immediately launches the Additional Attack (see below) and gains X Wish Point(s).Each stack of “LingShi” increases the Elation DMG dealt by the target by X%."LingShi" only takes effect on the most recent target of Nihilux's Skill.When the character with “LingShi” uses an ability, they gain X stacks of “LingShi”When "LingShi” reaches X stacks, Nihilux launches another Additional Attack (see below)Additional AttackInflicts all enemies with a state that increases Elation DMG they take by X%, lasting for X turn(s).Then deals X% Quantum Elation DMG to all enemies, gains X Punchline point(s), and gains X Wish Point(s).UltimateGains X Punchline point(s) and increases the Elation of all allies by X% for X turns.Enhanced UltimateConsumes X Wish Point(s) and gains X Punchline point(s). Deals X% Quantum Elation DMG to all enemies. Then deals X instances of Quantum Elation DMG to one random enemy (bounce)Elation SkillDeals X% Quantum Elation DMG to all enemies. Then deals True DMG equal to X% of the current tally kept by Talent distributed evenly across all enemies and gains X Wish Point(s).TalentWhile Nihilux is on the field, Aha's base SPD is determined by Nihilux's SPD instead.Nihilux will tally the non-True DMG dealt by ally targets during the current Aha Instant, and when an Aha Instant ends, if Punchline point(s) were consumed, gain X% of the consumed Punchline point(s) as "Certified Banger". Overflow DMG will not be tallied.After using an ability, if Nihilux has X or more Wish Points, the ultimate is enhanced.TechniqueWhen entering battle Aha immediately gains 1 extra turn where a fixed amount of X Punchline point(s) is taken into account. This turn does not consume Punchline point(s).A2When Punchline point(s) is gained, for every X point(s) gained at once, Nihilux gains X points of "Certified Banger" up to a maximum of X per turnA4Nihilux gains X Wish Point(s) at the start of combat.A6When SPD is X or higher, increases this unit's Elation by X% and additionally increases Aha's base SPD by X%.

    [HSR - Future] Nihilux | Quantum Elation

    NOTE: This is heavily subject to change as it is currently in active development.

    Basic ATK
    Deals Quantum DMG to one designated enemy and gains X Wish Point(s).

    Skill
    Grants "LingShi” to one designated ally character, other than herself, stacking up to X times, then Immediately launches the Additional Attack (see below) and gains X Wish Point(s).
    Each stack of “LingShi” increases the Elation DMG dealt by the target by X%.
    "LingShi" only takes effect on the most recent target of Nihilux's Skill.

    When the character with “LingShi” uses an ability, they gain X stacks of “LingShi”
    When "LingShi” reaches X stacks, Nihilux launches another Additional Attack (see below)

    Additional Attack
    Inflicts all enemies with a state that increases Elation DMG they take by X%, lasting for X turn(s).
    Then deals X% Quantum Elation DMG to all enemies, gains X Punchline point(s), and gains X Wish Point(s).

    Ultimate
    Gains X Punchline point(s) and increases the Elation of all allies by X% for X turns.

    Enhanced Ultimate
    Consumes X Wish Point(s) and gains X Punchline point(s). Deals X% Quantum Elation DMG to all enemies. Then deals X instances of Quantum Elation DMG to one random enemy (bounce)

    Elation Skill
    Deals X% Quantum Elation DMG to all enemies. Then deals True DMG equal to X% of the current tally kept by Talent distributed evenly across all enemies and gains X Wish Point(s).

    Talent
    While Nihilux is on the field, Aha's base SPD is determined by Nihilux's SPD instead.
    Nihilux will tally the non-True DMG dealt by ally targets during the current Aha Instant, and when an Aha Instant ends, if Punchline point(s) were consumed, gain X% of the consumed Punchline point(s) as "Certified Banger". Overflow DMG will not be tallied.
    After using an ability, if Nihilux has X or more Wish Points, the ultimate is enhanced.

    Technique
    When entering battle Aha immediately gains 1 extra turn where a fixed amount of X Punchline point(s) is taken into account. This turn does not consume Punchline point(s).

    A2
    When Punchline point(s) is gained, for every X point(s) gained at once, Nihilux gains X points of "Certified Banger" up to a maximum of X per turn

    A4
    Nihilux gains X Wish Point(s) at the start of combat.

    A6
    When SPD is X or higher, increases this unit's Elation by X% and additionally increases Aha's base SPD by X%.

  6. [HSR - Future] New EquipmentAs Sakura Haven previously posted, new equipment will be released. The first batch for this new equipment will be for Acheron, DHIL and Jing Yuan.Given each get new attacks, it's possible they will get new animations added with this although we have no confirmation on that at this time.This is how the equipment works when used with Acheron:Once per turn, when an enemy that has a stack of Crimson Knot is attacked, Acheron launches a follow-up attack against all enemies dealing Lightning DMG in four successive slashes.Each of these follow-up attacks increase a counter by 1.Once this count reaches 3, Acheron immediately gains access to an additional Ultimate while preserving her previous Slashed Dream progress.NOTE: This is heavily subject to change as it is currently in active development.

    [HSR - Future] New Equipment

    As Sakura Haven previously posted, new equipment will be released. The first batch for this new equipment will be for Acheron, DHIL and Jing Yuan.
    Given each get new attacks, it's possible they will get new animations added with this although we have no confirmation on that at this time.

    This is how the equipment works when used with Acheron:

    Once per turn, when an enemy that has a stack of Crimson Knot is attacked, Acheron launches a follow-up attack against all enemies dealing Lightning DMG in four successive slashes.
    Each of these follow-up attacks increase a counter by 1.
    Once this count reaches 3, Acheron immediately gains access to an additional Ultimate while preserving her previous Slashed Dream progress.

    NOTE: This is heavily subject to change as it is currently in active development.